Switching from Artec Studio 14

Since version 15, Artec Studio has more comprehensible names for the algorithm parameters (Tools panel). The glossary below lists these new names in alphabetical order and provides their former names used in version 14. Links lead to the corresponding sections covering these parameters.

See also

Index

3D resolution

resolution; everywhere: in Fusion, Outlier removal.

3D-noise level

Either std_dev_mul_threshold in Outlier Removal, or minDistBetweenDescriptors in Global registration for point-cloud scans.

Adaptive (distance-aware)

Adaptive; in Ray scan triangulation.

All (watertight)

Watertight; in Fusion.

All except largest

Leave_biggest_object; in Small-object filter.

Decimation ratio

decimationStep; in Ray scan triangulation.

Desired edge length

edgeLength; in Ray scan triangulation.

Distance from scanner

effective_dist_from_scanner; in Global registration for point-cloud scans.

Distinct colors for sections

SectionColor; in Ray scan triangulation.

Feature voxel

voxelSide; in Global registration for point-cloud scans.

Features

registration_algorithm; in registration algorithms.

Fill holes

Fill_holes; in Fusion.

Focus on geometry

First introduced in version 15.

Geometry

Geometry (unchanged); in registration algorithms.

Geometry and texture

Geometry_and_Texture; in registration algorithms.

Geometry Ray

Geometry_Ray; in Global registration for point-cloud scans.

Hole perimeter (max)

max_hole_len; in Hole filling.

Hole radius (max)

max_hole_radius; threshold radius in Fusion.

Incidence angle (max)

maxIncidenceAngle; in Ray scan triangulation.

Incidence angle between vertices (max)

maxTriangleAngularSize; in Ray scan triangulation.

Keep edges

keep_boundary; in Mesh simplification.

Keep texture

UV_Triangle_quantity; in Mesh simplification.

Key frame ratio

key_frame_ratio; in Global registration

Later, manually

Manually; one of the options in Fusion.

Maximum shape deviation

error; in Mesh simplification.

Mode

method; in Ray scan triangulation.

No targets (Geometry alignment)

Geometry_alignment; in Global registration for point-cloud scans.

None

Skip; one of the options in Fusion.

Nonstrict polygon count

force_constraints; in Fast mesh simplification.

One random color

None; in Ray scan triangulation.

Polygon angle (min)

minTriangleAngle; in Ray scan triangulation.

Polygon count

tri_num or Triangle_quantity; in Mesh simplification.

Polygon count (max)

threshold; in Small-object filter.

Polygon edge length (max)

Either maxEdgeLength in Ray scan triangulation, or remesh_edge_thr in Mesh simplification.

Remove small polygons

Remesh; in Mesh simplification.

Remove surfaces

mode; in Small-object filter.

Remove targets

remove_targets; in Fusion.

Render mesh based on

colorMode; in Ray scan triangulation.

Search features within

feature_search_radius; in Global registration.

Shape deviation

Accuracy; in Mesh simplification.

Simple

Simple (unchanged); in Ray scan triangulation.

Smaller than specified

Filter_by_threshold; in Small-object filter.

Steps

steps; in Smoothing (Tools).

Stitch sections

useWholeCloudTriangulation; in Ray scan triangulation.

Target when simplifying

stop_condition; in Mesh simplification.

Targets

Targets (unchanged); in Global registration for point-cloud scans.

Targets and geometry

Targets_Geometry; in Global registration for point-cloud scans.

Vertex colors

SourceColor; in Ray scan triangulation.

With radius smaller…

By_radius; determines which holes to fill in Fusion.