Artec 3D Scanning SDK  2.0
SDK Limitations

Below, we highlight a few things the SDK doesn't do out-of-the-box.

  1. Point cloud. The resulting model is always a triangle 3D mesh, not a point cloud in the explicit sense of this term. Technically, you can render the mesh in your software as "points in vertices," but it still remains a polygonal mesh.
  2. The SDK doesn't show either real-time or step-by-step results while you're processing the captured data in a 3D-view window. You can develop this function yourself. The scanning-and-process-sample.cpp demonstrates how to display final model in a 3D view.
  3. Several algorithms are unavailable in the SDK:
    • Real-time fusion
    • Smoothing
  4. The SDK lacks the interactive modification tools that you may have used in Artec Studio. Thus, it does not support the following:
    • Editor brushes
    • Measurements