Artec Studio
12
Contents
About This Manual
3D Scanning at a Glance
Activate
Prepare
Scan
Turn and Scan (Optional)
Autopilot
Process Manually
Crop Surroundings
Align
Global Registration
Eliminate Noise
Fusion
Erase Flaws (Optional)
Simplify Mesh
Apply Texture
Measure, Export, Share
Tips and Tricks
Glossary
Using the Hardware
3D Scanners
Buttons and LED Indicators
LED Indicators
Hardware Buttons
EVA Scanners: Hardware Synchronization
Third-Party 3D Sensors
Devices’ Appearance
3D Mouse
Installation and First Steps
System Requirements
User Account
Scanner Activation
Running Artec Installation Center
3D Scanner Activation Using Artec Installation Center
Artec Studio Installation
Offline Activation
Deactivation
Managing Artec 3D Scanners and Products
Getting Started With Artec Studio
Main Window
Primary Settings
Scanning
Scanner Buttons and Capture Modes
Selecting and Preparing Objects for Scanning
Technique
Scanning Procedure
Tracking Modes
Base Removal: Erasing a Supporting Surface
Resuming Scan After Lost Tracking
Auto-align new scans with those marked in Workspace
Scanning With Real-Time Fusion
Target-Assisted Scanning
Placing Targets
Using Artec Scanners Only
Using Photogrammetry Solution (Scan Reference)
Using Certain Scanner Types
Notes on Scanning With Spider
Notes on Scanning With Third-Party 3D Sensors
Notes on Scanning With MHT
Tweaking Scanning Options
Tuning Texture Brightness
Sensitivity
Frequency for Capturing Texture Frames
Deactivating Scanner Flash
Tuning Exposure Time
Disabling Texture Recording
Decreasing Scanning Speed
Supplementary Settings
Troubleshooting
Viewing 3D Models
3D Navigation
Moving, Rotating and Scaling
Setting Rotation Center
Choosing Projections
Viewpoints
Displaying 3D Models
Rendering and Shading Modes
Lighting, Color and Texture
Back-Face Rendering
Representation of Normals and Boundaries
Rendering and Texturing Untextured Polygons
Displaying Boundaries of Texture Atlas
Saving Screenshots
Project Operations
Creating a Project
Saving a Project
Opening a Project
Exporting Models and Scans
Exporting Scans
Exporting Meshes (Models)
Understanding How Artec Studio Applies Transformations
Special Aspects of Scan Placement
Storing and Exporting Color Information
Exporting Target Coordinates
Exporting to Leios
Exporting to Geomagic Design X
Exporting to SolidWorks
Importing Models and Scans
History of Project Changes
Selectively Loading Project Data
Autosaving a Project
Data Processing
Basics
Selecting Data
Selecting Scans
Selecting Frames
Maximum Error and Registration Quality
Revising Scans
Separating Scans
Alignment and Registration at a Glance
Editing Scans
Eliminating 3D-Noise (Outlier Removal)
Erasing Portions of Scans (Eraser)
Hiding Polygons When Using Eraser Tool
Fine Registration
Scan Alignment
Selecting Scans for Alignment
Changing Scan Status
Displaying Scans in 3D View
Summary of Alignment Modes
Drag Alignment
Auto-Alignment
Managing Groups and Scans
Manual Rigid Alignment Without Specifying Points
Texture Alignment
Specifying Points and Editing Their Positions
Manual Rigid Alignment Using Point Specification
Nonrigid Alignment
Complex Alignment
Global Registration
Global-Registration Parameters
Possible Global-Registration Errors
Creating Models (Fusion)
Fusion-Algorithm Errors
Editing Models
Small-Object Filter
Defeature Brush (Editor)
Smoothing
Smoothing (Tools)
Smoothing Brush (Editor)
Hole Filling
Automatic Hole Filling
Filling Holes and Smoothing Edges
Mesh Simplification
Conventional Algorithm
Fast Mesh Simplification
Texturing
Preparing Model
Applying Texture (Procedure)
Modes
Texturing for Preview (Triangle Map)
Texturing for Export (Texture Atlas)
Supplementary Settings
Texture Adjustment
Texture-Healing Brush: Manual Inpainting
Preparing Models To Export
Moving, Rotating and Scaling (Transformation Tool)
Placing Objects on Coordinate Plane (Positioning Tool)
Advanced Techniques
Automatic Processing
Isotropic Remesh
Normal Inversion
Correcting Triangulation Errors
Additional Modes
Publishing to the Web
Model Requirements
Fixing Issues
Multicapturing
Bundle Creation
Performing Multicapture
Tweaking Multicapture Options
Measurement Tools
Linear Distance
Geodesic Distance
Using Sections to Measure Area and Volume
Exporting Sections
Surface-Distance Maps
Annotations
Settings
General
Project-Storage Path
Autosave Options
Registering Artec Studio as Default Viewer
Opening Files
Surface-Consistency Detection During Import
Model Placement
Units
View-Control Settings
Performance
Multithreading
Memory
Command History
Data-Compression Level
Texture-Recording Mode
Real-Time Fusion Settings
Scan
Algorithm Settings
Photogrammetry Settings
Capture
Scan Using Auto-Alignment
Misalignment Detection
Default Capture Settings
UI
Audio Notification
Workspace Colors
Warnings
Displaying in 3D View Window
Display
Colors
Playback
Background
Welcome Screen
Autopilot
Miscellaneous
Usage Information
Language
Scanner Calibration and Correction
Suggestions for Use
Launching Diagnostic Tool
Scanner Correction
Correcting Calibration Data for EVA, MHT, MH and L Scanners
Correcting Calibration Data for Spider
Spider Calibration
Notes Regarding Scanner-Calibration Files
Assembling the Scanner Stand
Assembling the Calibration Rig
Hot Keys
Artec Studio
Index
A
|
B
|
C
|
E
|
F
|
G
|
I
|
K
|
L
|
M
|
N
|
P
|
R
|
S
|
T
|
U
|
V
|
W
A
Accuracy
accuracy (general term)
Autopilot
B
buffer size
bundle
By_radius
C
CAD model
E
error
F
Fill_holes
Filter_by_threshold
fine registration
force_constraints
frames
G
Geometry
for Fine registration
for Global registration
Geometry_and_Texture
for Fine registration
for Global registration
global registration
I
iterations
K
keep_boundary
key frames
L
Leave_biggest_objects
loop_closure
M
Manually
max_hole_len
max_hole_radius
max_neighb_normals_angle
mesh
minimal_distance
mode
model
N
near and far cutting planes
P
project
R
refine_serial
registration_algorithm
for Fine registration
for Global registration
Remesh
remesh_edge_thr
remove_targets
resolution
for Fusion
for Outlier removal
resolution (general term)
rough registration
S
scan
std_dev_mul_threshold
steps
stop_condition value
T
targets
threshold
tracking
tri_num
for Fast mesh simplification
for Mesh simplification
Triangle_quantity
U
UV_Triangle_quantity
UV_Vertex_quantity
V
voxel size
vrt_num
W
Watertight