Below, we highlight a few things the SDK doesn't do out-of-the-box.
- Point cloud. The resulting model is always a triangle 3D mesh, not a point cloud in the explicit sense of this term. Technically, you can render the mesh in your software as "points in vertices," but it still remains a polygonal mesh.
- The SDK doesn't show either real-time or step-by-step results while you're processing the captured data in a 3D-view window. You can develop this function yourself. The scanning-and-process-sample.cpp demonstrates how to display final model in a 3D view.
- Several algorithms are unavailable in the SDK:
- Real-time fusion
- Smoothing
- The SDK lacks the interactive modification tools that you may have used in Artec Studio. Thus, it does not support the following:
- Editor brushes
- Measurements