Switching from Artec Studio 14¶
Since version 15, Artec Studio has more comprehensible names for the algorithm parameters (Tools panel). The glossary below lists these new names in alphabetical order and provides their former names used in version 14. Links lead to the corresponding sections covering these parameters.
See also
- 3D resolution¶
resolution; everywhere: in Fusion, Outlier removal.
- 3D-noise level¶
Either std_dev_mul_threshold in Outlier Removal, or minDistBetweenDescriptors in Global registration for point-cloud scans.
- Adaptive (distance-aware)¶
Adaptive; in Ray scan triangulation.
- All (watertight)¶
Watertight; in Fusion.
- All except largest¶
Leave_biggest_object; in Mesh optimization (Small-object filter).
- Decimation ratio¶
decimationStep; in Ray scan triangulation.
- Distance from scanner¶
effective_dist_from_scanner; in Global registration for point-cloud scans.
- Distinct colors for sections¶
SectionColor; in Ray scan triangulation.
- Feature voxel¶
voxelSide; in Global registration for point-cloud scans.
- Features¶
registration_algorithm; in registration algorithms.
- Fill holes¶
Fill_holes; in Fusion.
- Focus on geometry¶
First introduced in version 15.
- Geometry¶
Geometry (unchanged); in registration algorithms.
- Geometry and texture¶
Geometry_and_Texture; in registration algorithms.
- Geometry Ray¶
Geometry_Ray; in Global registration for point-cloud scans.
- Hole perimeter (max)¶
max_hole_len; in Mesh optimization (Hole filling).
- Hole radius (max)¶
max_hole_radius; threshold radius in Fusion.
- Incidence angle (max)¶
maxIncidenceAngle; in Ray scan triangulation.
- Incidence angle between vertices (max)¶
maxTriangleAngularSize; in Ray scan triangulation.
- Keep edges¶
keep_boundary; in Mesh optimization (simplification).
- Keep texture¶
UV_Triangle_quantity; in Mesh optimization (simplification).
- Key frame ratio¶
key_frame_ratio; in Global registration
- Later, manually¶
Manually; one of the options in Fusion.
- Maximum shape deviation¶
error; in Mesh optimization (simplification)
- Mode¶
method; in Ray scan triangulation.
- No targets (Geometry alignment)¶
Geometry_alignment; in Global registration for point-cloud scans.
- None¶
Skip; one of the options in Fusion.
- Nonstrict polygon count¶
force_constraints; in Mesh optimization (fast simplification).
- One random color¶
None; in Ray scan triangulation.
- Polygon angle (min)¶
minTriangleAngle; in Ray scan triangulation.
- Polygon count¶
tri_num or Triangle_quantity; in Mesh optimization (simplification).
- Polygon count (max)¶
threshold; in Mesh optimization (Small-object filter).
- Polygon edge length (max)¶
Either maxEdgeLength in Ray scan triangulation, or remesh_edge_thr in Mesh simplification.
- Remove small polygons¶
Remesh; in Mesh optimization (simplification)
- Remove surfaces¶
mode; in Mesh optimization (Small-object filter).
- Render mesh based on¶
colorMode; in Ray scan triangulation.
- Search features within¶
feature_search_radius; in Global registration.
- Shape deviation¶
Accuracy; in Mesh optimization (simplification).
- Simple¶
Simple (unchanged); in Ray scan triangulation.
- Smaller than specified¶
Filter_by_threshold; in Mesh optimization (Small-object filter).
- Steps¶
steps; in Smoothing (Tools).
- Target when simplifying¶
stop_condition; in Mesh optimization (regular simplification).
- Targets¶
Targets (unchanged); in Global registration for point-cloud scans.
- Targets and geometry¶
Targets_Geometry; in Global registration for point-cloud scans.
- Targets removal¶
remove_targets; in Fusion.
- Vertex colors¶
SourceColor; in Ray scan triangulation.
- With radius smaller…¶
By_radius; determines which holes to fill in Fusion.