#include <artec/sdk/algorithms/Algorithms.h>
Public Attributes | |
base::ScannerType | scannerType |
Scanner type. More... | |
TexturizeType | texturizeType |
Texturize type to use. More... | |
TexturizeResolution | texturizeResolution |
Texturize output resolution. More... | |
bool | enableBackgroundSegmentation |
Enables background segmentation for input texture frames. More... | |
bool | enableAmbientLightingCompensation |
Enable compensation of ambient light. More... | |
int | atlasUnfoldingPolygonLimit |
bool | enableTextureInpainting |
Interpolate colors for empty texture areas. More... | |
bool | useTextureNormalization |
Correct texture brightness for Artec scanners. More... | |
InputFilter | inputFilterType |
Type of frames, which should be used by the algorithm. More... | |
Detailed Description
Definition at line 144 of file Algorithms.h.
Member Data Documentation
int artec::sdk::algorithms::TexturizationSettings::atlasUnfoldingPolygonLimit |
Set the limit for number of polygons for mesh unfolding: 0 - disable simplification (unfold original mesh) N - reduce number of polygons to N, then make unfolding and re-project atlas to the original mesh
Definition at line 151 of file Algorithms.h.
bool artec::sdk::algorithms::TexturizationSettings::enableAmbientLightingCompensation |
Enable compensation of ambient light.
Definition at line 150 of file Algorithms.h.
bool artec::sdk::algorithms::TexturizationSettings::enableBackgroundSegmentation |
Enables background segmentation for input texture frames.
Definition at line 149 of file Algorithms.h.
bool artec::sdk::algorithms::TexturizationSettings::enableTextureInpainting |
Interpolate colors for empty texture areas.
Definition at line 155 of file Algorithms.h.
InputFilter artec::sdk::algorithms::TexturizationSettings::inputFilterType |
Type of frames, which should be used by the algorithm.
Definition at line 157 of file Algorithms.h.
base::ScannerType artec::sdk::algorithms::TexturizationSettings::scannerType |
Scanner type.
Definition at line 146 of file Algorithms.h.
TexturizeResolution artec::sdk::algorithms::TexturizationSettings::texturizeResolution |
Texturize output resolution.
Definition at line 148 of file Algorithms.h.
TexturizeType artec::sdk::algorithms::TexturizationSettings::texturizeType |
Texturize type to use.
Definition at line 147 of file Algorithms.h.
bool artec::sdk::algorithms::TexturizationSettings::useTextureNormalization |
Correct texture brightness for Artec scanners.
Definition at line 156 of file Algorithms.h.
The documentation for this struct was generated from the following file:
- artec/sdk/algorithms/Algorithms.h